C# Unity from Zero to Hero in 90 Days Part 2: Part 2: Game Systems (Days 46-90)

C# Unity Programming in 90 Days

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C# Unity Programming in 90 Days Master Game Development from Zero to Published

Whether you're a complete beginner or looking to level up your game development skills, this comprehensive 90-day guide takes you from writing your first line of code to publishing your own games.

Part 1: Foundations (Days 1-45)

Build your programming foundation with C# fundamentals-variables, loops, object-oriented programming, and more. Then dive into Unity's core systems: GameObjects, physics, input handling, graphics, audio, and UI design. Weekly hands-on projects reinforce every concept.

Part 2: Game Systems (Days 46-90)

Create professional-grade games with advanced techniques: animation systems, AI and pathfinding, save/load functionality, and essential design patterns like Object Pooling and State Machines. Build complete games-a 2D platformer and top-down shooter-then learn optimization, multiplayer basics, and how to publish to Steam and itch.io. What You'll Learn

✓ C# programming from the ground up ✓ Unity's physics, graphics, and audio systems ✓ Animation, AI, and pathfinding ✓ Professional design patterns ✓ Save systems and data management ✓ Performance optimization ✓ Multiplayer fundamentals ✓ Publishing your finished games What You'll Build

  • Physics-based platformer
  • 2D platformer with enemies and polish
  • Top-down shooter with weapons and waves
  • Your own complete game project

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