The Computer Always Wins: A Playful Introduction to Algorithms Through Puzzles and Strategy Games

An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming.

$16.63

By: Elliot Lichtman
Pages: 200
Format: Paperback

OVERVIEW

An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming.

In The Computer Always Wins, Elliot Lichtman will teach you some of computer science's most powerful concepts in a refreshingly accessible way: exploring them through word games, board games, and strategy games you already know. Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors. Finish the book, and you'll come away with not only a deeper understanding of these foundational programming techniques but also a new appreciation for the amazing feats that can be accomplished using simple, readable code.

Resource type

  • books

Learning context

  • for all

Activity type

  • independent work

Learning environment

  • on campus
  • at home

REVIEWS

MOSTLY USED WITH
Grades: Pre K – K
0
Grades: 1st – 2nd
0
Grades: 3rd – 5th
0
Grades: 6th – 8th
0
Grades: 9th – 12th
0

No product reviews yet.